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Fehler #31694

Von Sockentester vor fast 6 Jahren aktualisiert

Was noch offen ist: 

 -Sinnvolles Zeitfenster für die erste Salve und die ersten Geister finden(kommt immer zusammen) 
 -Timer vom DND anschauen 
 -Timer der Addfähigkeiten anschauen 
 -In welcher Phase dürfen die Adds welche Fähigkeiten nutzen 
 -Wann/wie werden Adds wiederbelebt/verwandelt und wann explodieren sie 


 *tl;dr:* 

 25hc 

 *Lady:* 

 With the findings in this ticket and in #30586 we can conclude that shadowbolts need to be changed to a repeat timer of 2 to 3 seconds and that the initial timing of FV should be between 5 and 35 seconds. Ghost timer should always be together with Volley. 

 DnD could be confirmed to be correct via logs. 

 *Fanatics:* 

 Vampiric Might initial timer is most likely a set value, not a range. We can almost certainly say that this timer should be 15 or 16 seconds. 
 Dark Martyrdoms occur way too often on RG. Also the timer should be between 6 and 55 seconds, not 18 to 32. 
 Necrotic Strike Timer needs to be adjusted: Should be 10 to 20 seconds, not 10 to 12. 
 Shadow Cleave Timer needs to be adjusted: Should be 10 to 16 seconds, not 14 to 16. 

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