Fehler #34243
offenCombat System - Verschwinden
Beschreibung
Die Mechanik rund um das Combat system und den Spell Verschwinden funktioniert hier nicht einwandfrei. Bei meinen Recherchen bin ich auf einen Bugtracker Eintrag im Warmane Forum gestoßen, der das ganze meiner Meinung nach relativ gut erklärt. Bin einfach mal so frei und crossposte den Text.
Vanish - https://db.rising-gods.de/?spell=26889
Blind - https://db.rising-gods.de/?spell=2094
Sap - https://db.rising-gods.de/?spell=51724
"The combat system on live has always worked differently than private-servers. It's my belief that on live the combat system has always worked as a link between two entities. There's plenty of evidence for this, among others, the infamous sap-bug where ever since WOD (and they haven't fixed this) if the target who gave you combat drops combat then you'll be out of combat as well. (There's other evidence, ask me if you'd like to know more) PROOF: http://www.arenajunkies.com/topic/337485-infamous-sap-bug-explained/
What I'm reporting is more of a symptom of this, a very provable interaction that I'd like to see implemented on this server, which no other server has but was in the game:
Combat System was affected by spell-batching.
An example of this is the following interaction:
If a rogue blinds a player, then that player should get in combat. However, if this rogue vanished right after blinding, before the server-tick, then the player would not be put into combat and would consequentially be able to sap an instant blind trinket.
1) Rogue casts blind on player A
2) Rogue Vanishes same tick
-Player A does not receive combat from blind
4) Player A trinkets 1 second into blind
5) Rogue saps player A
PROOF:
SEASON 8 - https://youtu.be/FdpGtkThL6w 97 SECONDS IN (1:37 min)
SEASON 7 - https://youtu.be/C33J4xaDmr0 616 SECONDS IN (10:16 min)
SEASON 7 - https://youtu.be/C33J4xaDmr0 500 SECONDS IN (8:20 min)
SEASON 7 - https://youtu.be/C33J4xaDmr0 485 SECONDS IN (8:05 min)
Just to give some more evidence of this interaction, in TBC a lot of rogues (I think it got famous by unmercey) figured out they could Ambush-->Vanish-->Sap. Blizzard felt the need to fix this one before wrath though - however it points to the same interaction that combat was indeed affected by spell-batching // linkage and that they just hack-fixed ambush. Proof: https://youtu.be/sTy45gluL3o 161 SECONDS IN (2:42 min)"
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