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Fehler #35530

Von Jeora vor mehr als 5 Jahren aktualisiert

https://pad.rising-gods.de/p/5er_Instanzen_Rerun 

 trash: 
 * Trash Emote an guids binden. Aktuell per entry gemacht 
 * db guid 126160 hat keine Faceaggro https://redmine.rising-gods.de/issues/26306 
 * Skelette am Eingang sind auf passiv gesetzt  
 <pre> 
 -- Dragonflayer Fanatic SAI 
 SET @GUID := -126160; 
 UPDATE `creature_template` SET `AIName`="SmartAI" WHERE `entry`=26553; 
 DELETE FROM `smart_scripts` WHERE `entryorguid`=@GUID AND `source_type`=0; 
 INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES 
 (@GUID,0,0,0,25,0,100,512,0,0,0,0,53,0,26553,1,0,0,2,1,0,0,0,0,0,0,0,"Dragonflayer Fanatic - On Reset - Start Waypoint"), 
 (@GUID,0,1,0,40,0,100,512,1,26553,0,0,80,12616000,0,0,0,0,0,1,0,0,0,0,0,0,0,"Dragonflayer Fanatic - On Waypoint 1 Reached - Run Script"), 
 (@GUID,0,2,0,40,0,100,512,2,26553,0,0,80,12616001,0,0,0,0,0,1,0,0,0,0,0,0,0,"Dragonflayer Fanatic - On Waypoint 2 Reached - Run Script"), 
 (@GUID,0,3,0,1,1,100,0,2000,2000,2000,2000,10,274,25,5,22,0,0,1,0,0,0,0,0,0,0,"Dragonflayer Fanatic - Out of Combat - Play Random Emote (274, 25, 5, 22) (Phase 1)"); 
 </pre> 
    
 * https://db.rising-gods.de/?npc=26555 should be immune to shackle, see https://www.wowhead.com/npc=26555/scourge-hulk#comments:id=575631 
 * https://db.rising-gods.de/?spell=48702 Stun-effekt fehlt nachdem der Buff ausläuft, kann gefreezed werden während Effekt aktiv ist 
 * link 126153, 126162, 126157, 126152 
 * https://db.rising-gods.de/?spell=49026 has no effect 
 * https://www.wowhead.com/npc=26694/ymirjar-dusk-shaman#comments:id=543930 should be able to spell steal https://www.wowhead.com/spell=49170/lycanthropy, and the spell does not have an effect atm 

 Svala: 
 * Activation earlier, starting on top of the stairs 
 * Activation event: refer to https://www.youtube.com/watch?v=zmhkUO2s_UE&feature=youtu.be&t=101 LK emote wrong, Svala should reach this height after the event: https://gyazo.com/ef449a9190872a7f0301fec6360ff303 
 * after being activated she can only be pulled by range attacks atm (see issue above) 
 * flies in ground 
 * during ritual she should not come down, but should be attackable for ranged dps https://www.wowhead.com/spell=48276/ritual-of-the-sword#comments:id=550249 
 * ritual sword explodes but visual despawns too late 
 * sometimes the adds despawn too early, allowing the player to move away from the ritual 
 * call flames can target GMs https://db.rising-gods.de/?spell=48258 
 * should always fall down when killed (not laying around 1y above the ground pls) 

 Gortok: 
 * https://youtu.be/wgloG9Xcpos?t=118 generator should not activate instantly 
 * https://db.rising-gods.de/?npc=26685 should not be interruptible; RESEARCH: how often should he summon his adds? 
 * https://db.rising-gods.de/?npc=26684 should not be interruptible, Fear was only cast once 
 * https://de.wowhead.com/spell=48139 wrong timer, rnd target effect missing 
 * Gortok himself: yell, not say his stuff 

 Skadi: 
 * hovers before pulling him (inhabite type 7), can swim in phase 2 
 * does not reset correctly after wipe (see issue https://redmine.rising-gods.de/issues/28862) 
 * re-do waypoints of adds so they don't walk over stuff 
 * emotes missing (check text range), emote too early, should wait for a short amount of time 
 * does not fly over players, but instead somewhere to the right (pathing got bugged) 
 * spawned adds should wait until they are fully spawned, then start running (not running instantly and glitch over the floor) 
 * Harpoons on the ground: should they despawn when looted or be lootable for everyone? -> should despawn as it seems (ref. https://youtu.be/86PojjQoMOw?t=358) and if we apply some logic: if everyone would be able to loot just 1 spear, you wouldn't need to kill more than 1 add => make harpoon gobj despawn after they were looted 
 * harpoons do scale with sth (gear? sp? - should not scale) - you always need 3 spears, before patch 3.3.2 it's 5 
 * yell is wrong when entering phase 2 
 * https://www.wowhead.com/spell=50255/poisoned-spear should have a cast time 
 * -glistering effect of harpoons?- was added later, (ref. https://youtu.be/86PojjQoMOw?t=352) 

 Ymiron: 
 https://wow.gamepedia.com/index.php?title=King_Ymiron&oldid=2356948 
 * boats should burn when their phase ends 
 * spirit fount should move around slowly, should not move when players are feared 
 * in heroic mode, he should phase after 20% (atm 25%) - so all 4 boats get activated (in nonheroic mode, it should be every 33% but is every 20% atm) 
 * boats should activate random! pls check that this is the case or if we were just unlucky or maybe it's just random for different IDs?

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