Fehler #32775
offen[Quest] Ring of Blood
Die Questreihe für [quest=9962|Der Ring des Blutes] in Nagrand wurde überarbeitet.
Von Despondency vor etwa 6 Jahren aktualisiert
- Status wurde von In Bearbeitung zu Testbereit geändert
- Zugewiesen an
Despondencywurde gelöscht
Von Despondency vor etwa 6 Jahren aktualisiert
Following changes have been made:
General:- All the creatures that participate in the Ring of Blood now has full CC immunity as intended.
- When a player picks up a quest, Gurgthock will no longer be able to hand out any of the other quest while another quest event is active (previously anyone could accept quest at any point which lead to possible mass spawns & abuse).
- "X defeated" Quest credit is now granted to all players within 100 yards of the monsters when they die. For the x/x slain part of quest credit, players need to be the ones to tag it and kill it as usual.
- Corrected Hoof Stomp timer
- Will now despawn / cancel event when left out of combat for more than 30 seconds
- Will now always aggro together, previously you could pull them separately
- Correct aggro text
- Previously players would get the "The Blues Brothers Defeated" credit as soon as you kill one of them. That means you could technically kill one then wipe and kill another one ---> complete quest. Now, this credit is only granted when the second dies.
- Murkblood Twins will despawn/reset event after 30 seconds out of combat if just spawned, otherwise they will despawn on reset.
- Corrected aggro text
- Will now despawn when left out of combat for more than 30 seconds
- Will now despawn when left out of combat for more than 30 seconds
- Implemented mechanic that the first spell of any non melee school provides that hits Skra'gath will trigger one of these buffs, depending on the school of the trigger spell:
Damage Reduction: Arcane
Damage Reduction: Fire
Damage Reduction: Frost
Damage Reduction: Holy
Damage Reduction: Nature
Damage Reduction: Shadow
- Corrected conditions for Charge
- Will now despawn when left out of combat for more than 30 seconds
- Changed respawn timer so he is always available for when a player wants to start the final quest that involves him (blizzlike, confirmed with videos)
- Added a missing text shortly after event started
- Corrected some pre-fight RP
- Added missing ability Ice Totem
- Properly implemented the "resurrection" event
- Corrected timing of Frenzy
- Corrected quest text on his death
Von Sockentester vor etwa 6 Jahren aktualisiert
- Status wurde von Testbereit zu In Bearbeitung geändert
- Zugewiesen an wurde auf Despondency gesetzt
It's still possible to spawn multiple bosses at once:
Simply accept it with two different characters and then enter the arena one after the other. Only works if the characters are not in the same group.
Going through testing, it seems a lot of your changes were not applied. Are you sure the fixes have been applied correctly?
Von Sockentester vor etwa 6 Jahren aktualisiert
Everything works now.
one little thing:
In german, Mogor should adress you with a genderspecific insult (Kleiner/Kleine) during his starting event. currently he uses both. can we get that fixed now that we're on it?
Von Despondency vor etwa 6 Jahren aktualisiert
- Status wurde von In Bearbeitung zu Testbereit geändert
- Zugewiesen an wurde von Despondency zu Sockentester geändert
Von Testkatze vor etwa 6 Jahren aktualisiert
- Status wurde von Testbereit zu In Bearbeitung geändert
- Zugewiesen an wurde auf Despondency gesetzt
Mogor adresses you now genderspecific with Kleiner,kleine.
Rokdar the Sundered Lord - Aggro behavior: Rokdar does not attack until you hit him.
The other changes are working.
Von Connex vor mehr als 4 Jahren aktualisiert
- Status wurde von In Bearbeitung zu Bestätigt geändert